Banished Review
This game has no
story, except for the one you create. Banished is a city builder where the
townspeople are your most valuable resource. They are seeking new life, after
being exiled, in a new land. You guide them to survive. New Townspeople are
born, and the old ones die.
There are no
locked buildings or skill trees; everything is open to be built if you have the
resources saved up. With 20 different jobs, it’s easy to get everyone working. You
can also trade your excess resources for new livestock and seeds, but this may
also bring about disease.
The first village
I created started well enough, but I managed to build too fast and outpace my
population, giving me too many jobs and few townsfolk to fill them. So pacing
is an important part of this game. Don’t worry, you can adjust the speed of
time passing if you’d like.
Also, every time
you start a new village, the map changes. I believe this gives the game replay
value. Whether you stopped playing yesterday or a month ago, you can dive in
and start anew.
Visually the game
is pleasing, especially watching the smoke from chimneys being swept away,
seeing footprints in the snow, and even seeing the seasons change.
I feel that this
city builder makes seeing the town grow more personal; you know what everyone
does, what they need, and see their families grow. I like to make little
stories. When seeing the miner marry the gatherer, I imagined them passing
glances on their way to work every morning. I really enjoyed this game as it
can be soothing and stressful at the same time. So yes, I recommend anyone to
pick it up if they can.